Jester

It is dead quiet in the throne room. The Hand has insulted The Baron greatly. The sound of swords being drawn from their sheaths rings through the throne room. The two look each other straight in the eyes. Urist McJester shits his pants!

You are The Jester. The fool, the twin, the splatter of rainbow paint on a H.R. Giger painting, the atrocity, crime against humanity, that one asshole in the costume and a plethora of other names. You are not important and will never be. Your work is to be a pawn and a circus attraction for the nobility. You have no career options. You don't know how you got the task of entertaining the hedonistic upper classes. No one knows.

There is something about you and your colors. It is hidden behind the silly costume and the jingling ornaments on your hat. You, my friend, have a very specific set of talents. Nobody suspects you. Yes, absolutely nobody. You seem harmless, stupid and useless. Perhaps you are. Or prove them wrong, sting them with your tongue (maybe your dirk, too). Not The Baron, though. You are his pawn and his pawn only. Entertain him, maybe toss in a favor or a trick to build your relationship with him. Offer your services a spy, a Jester is not supposed to be clumsy.

Being a Jester entails being socially competent. You can and should defuse social time bombs, lest everyone in the throne room get massacred by a wrathful Baron. The Baron is supposed to be serious and strict. You, funny and careless. Parallels and opposites don't have to hate each other. Complement The Baron, make fun of his enemies and say the things he is embarrassed to say. Don't expect it to always go smoothly. After all, you're not a psychologist - maybe the Baron will tire of you.

After all, the Graga could use a friend.
 * Everyone loves a good joke.
 * Everyone.
 * Yes, even the Meister.