Docker

You are the Docker! Wearing a red tunic and sturdy boots, you are a blue-collar cog in the fortress's economy.

Clad in frills and silks from distant industries beneath Evergreen's cold surface, the Merchant runs a business of trade between the city and the people of Ravenheart. Goods come and go quickly, buoyed along by wants, needs, and obols which your boss seems to never lack.

Everybody wins from this arrangement... and all of this would be impossible if not for you.

Underground caves, rivers, and the boats that travel them are just as important to the flow of trade as the business the merchant runs in the shop above. Dockers manage these boats, move their cargos, and do all of the day's hard work that the merchant's bony, anemic arms and hawkish eyes could not see through in a thousand years.

Your duties consist of packing, moving and unpacking crates and chests. If the merchant orders something in bulk (which he'll never not be doing), it'll be your job to move it within arm's reach of the colorful coin-handler so he can keep things tight and quick. If the merchant makes a deal and wants something sent off to be sold in the city, it'll be your job to get it on the boat no matter how heavy or hard to manage it might be.

Without trade, the fortress has no economy. The blacksmith, pusher, and various other tradesmen can only produce so much that people want or need. Trade doesn't happen without you.

Principles:
 * Do the merchant's heavy lifting and chores.
 * Resist the temptation to 'borrow' things from the inventory you're moving.
 * Keep the shop safe - you're no weakling.